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Shared Computers Encode jobs without dedicated hardware by using preconfigured groups of Mac computers on your network. Logic Pro X You can also create Destinations, which combine an encode setting with a post-encode action to automate tasks like emailing, copying, and moving files, or executing a custom script.
 
 

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Archived from the original on September 19, The Next Web. Archived from the original on July 10, Retrieved July 26, Archived from the original on October 1, Retrieved June 12, March 5, Archived from the original on September 4, Retrieved October 23, Archived from the original on February 26, Archived from the original on November 8, Retrieved December 10, Archived from the original on March 3, The Wall Street Journal.

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Archived from the original on December 2, Archived from the original on July 30, Retrieved May 19, Archived from the original on April 24, Archived from the original on June 14, Archived from the original on March 11, Archived from the original on December 8, Wikimedia Commons has media related to Safari. Software by Apple Inc.

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Chrome 32—39 Firefox 27—34 Lunascape 6. Chrome 40—47 Firefox 35—43 Lunascape 6. Blisk 1. Blisk 8. Blisk Brave 1. Web browsers. Bookmarks Extensions Privacy mode Sync. Category Comparisons List. Categories : software Apple Inc. Hidden categories: CS1 German-language sources de CS1 maint: url-status Articles with short description Short description is different from Wikidata Good articles Use American English from December All Wikipedia articles written in American English Use mdy dates from December All articles with unsourced statements Articles with unsourced statements from April Pages using multiple image with manual scaled images Articles with unsourced statements from January Articles with unsourced statements from December Articles containing potentially dated statements from November All articles containing potentially dated statements Commons category link is on Wikidata.

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Download as PDF Printable version. Wikimedia Commons. January 7, ; 19 years ago WebKit , Nitro. Bookmarking links to particular pages as “Web Clip” icons on the Home screen. Find feature built into search box. Integration of the Nitro JavaScript engine for faster page loads. This feature was expanded to home-screen web applications in iOS 5. True tabbed browsing, similar to the desktop experience, only for iPads. Offline Reading Lists allow users to read pages stored previously without remaining connected to the internet.

New icon bit build on supported devices using the A7 processor. Safari can also autofill them as well. Requires devices that run iOS 7. Password Generator: When creating a new account, Safari can suggest the user a long, more secure, hard-to-guess password, and Safari will also automatically remember the password.

The option to add content blocking extensions is available to block specific web content [] Apps can use Safari’s view controller to display web content from within the app, sharing cookies and other website data with Safari Improved reader view, allowing the user to choose from different fonts and themes as well as hiding the controls. More rounded search bar [] Redesigned video player Modified scrolling speed and momentum. Support for stronger password suggestion [] Support for auto-fill from a third-party provider Third-party can suggest a strong password Auto-fill of 2FA code sent by email Fullscreen Support.

Desktop browsing mode can be enabled by default [] Revamped Start Page Website preferences Privacy. Faster Javascript engine support [] Built-in translation option Password Monitoring Password alerts Privacy and data tracking report Picture in Picture mode Website launch from search Sign in with Apple ID in many third party websites Tracking permission.

New design [] Tab groups Updated home landing page Extension supports. Mac OS X As in C , [63] Swift also includes syntactic sugar for this, allowing one to indicate a variable is optional by placing a question mark after the type name, var optionalInteger: Int?

Optional types wrap the base type, resulting in a different instance. String and String? To access the value inside, assuming it is not nil, it must be unwrapped to expose the instance inside.

This is performed with the! In this case, the! If anOptionalInstance is nil, a null-pointer error occurs. This can be annoying in practice, so Swift also includes the concept of optional chaining to test whether the instance is nil and then unwrap it if it is non-null:.

In this case the runtime calls someMethod only if anOptionalInstance is not nil, suppressing the error. Normally this requires the programmer to test whether myValue is nil before proceeding.

For instance:. Swift 2 introduced the new keyword guard for cases in which code should stop executing if some condition is unmet:. Using guard has three benefits. While the syntax can act as an if statement, its primary benefit is inferring non-nullability.

Where an if statement requires a case, guard assumes the case based on the condition provided. Also, since guard contains no scope, with exception of the else closure, leaseStart is presented as an unwrapped optional to the guard’s super-scope.

Lastly, if the guard statement’s test fails, Swift requires the else to exit the current method or loop, ensuring leaseStart never is accessed when nil. This is performed with the keywords return , continue , break , or throw , or by calling a function returning a Never e.

Objective-C was weakly typed and allowed any method to be called on any object at any time. If the method call failed, there was a default handler in the runtime that returned nil. That meant that no unwrapping or testing was needed, the equivalent statement in Objective-C:. Would return nil, and this could be tested. However, this also demanded that all method calls be dynamic, which introduces significant overhead. Swift’s use of optionals provides a similar mechanism for testing and dealing with nils, but does so in a way that allows the compiler to use static dispatch because the unwrapping action is called on a defined instance the wrapper , versus occurring in the runtime dispatch system.

In many object-oriented languages, objects are represented internally in two parts. The object is stored as a block of data placed on the heap , while the name or “handle” to that object is represented by a pointer.

Objects are passed between methods by copying the value of the pointer, allowing the same underlying data on the heap to be accessed by anyone with a copy. In contrast, basic types like integers and floating-point values are represented directly; the handle contains the data, not a pointer to it, and that data is passed directly to methods by copying.

These styles of access are termed pass-by-reference in the case of objects, and pass-by-value for basic types. Both concepts have their advantages and disadvantages. Objects are useful when the data is large, like the description of a window or the contents of a document.

In these cases, access to that data is provided by copying a or bit value, versus copying an entire data structure. However, smaller values like integers are the same size as pointers typically both are one word , so there is no advantage to passing a pointer, versus passing the value. Also, pass-by-reference inherently requires a dereferencing operation, which can produce noticeable overhead in some operations, typically those used with these basic value types, like mathematics.

Similarly to C and in contrast to most other OO languages, [ citation needed ] Swift offers built-in support for objects using either pass-by-reference or pass-by-value semantics, the former using the class declaration and the latter using struct. Structs in Swift have almost all the same features as classes: methods, implementing protocols and using the extension mechanisms. For this reason, Apple terms all data generically as instances , versus objects or values.

Structs do not support inheritance, however. The programmer is free to choose which semantics are more appropriate for each data structure in the application. Larger structures like windows would be defined as classes, allowing them to be passed around as pointers. Smaller structures, like a 2D point, can be defined as structs, which will be pass-by-value and allow direct access to their internal data with no dereference.

The performance improvement inherent to the pass-by-value concept is such that Swift uses these types for almost all common data types, including Int and Double , and types normally represented by objects, like String and Array. To ensure that even the largest structs do not cause a performance penalty when they are handed off, Swift uses copy on write so that the objects are copied only if and when the program attempts to change a value in them.

This means that the various accessors have what is in effect a pointer to the same data storage. So while the data is physically stored as one instance in memory, at the level of the application, these values are separate and physical separation is enforced by copy on write only if needed. A key feature of Objective-C is its support for categories , methods that can be added to extend classes at runtime.

Categories allow extending classes in-place to add new functions with no need to subclass or even have access to the original source code. An example might be to add spell checker support to the base NSString class, which means all instances of NSString in the application gain spell checking.

The system is also widely used as an organizational technique, allowing related code to be gathered into library-like extensions. Swift continues to support this concept, although they are now termed extensions , and declared with the keyword extension.

Unlike Objective-C, Swift can also add new properties accessors, types, and enums to extant instances [ citation needed ]. Another key feature of Objective-C is its use of protocols , known in most modern languages as interfaces. Protocols promise that a particular class implements a set of methods, meaning that other objects in the system can call those methods on any object supporting that protocol. This is often used in modern OO languages as a substitute for multiple inheritance , although the feature sets are not entirely similar.

A common example of a protocol in Cocoa is the NSCopying protocol, which defines one method, copyWithZone , that implements deep copying on objects. In Objective-C, and most other languages implementing the protocol concept, it is up to the programmer to ensure that the required methods are implemented in each class. Combined, these allow protocols to be written once and support a wide variety of instances.

Also, the extension mechanism can be used to add protocol conformance to an object that does not list that protocol in its definition. For example, a protocol might be declared called StringConvertible , which ensures that instances that conform to the protocol implement a toString method that returns a String.

In Swift, this can be declared with code like this:. In Swift, like many modern languages supporting interfaces, protocols can be used as types, which means variables and methods can be defined by protocol instead of their specific type:. It does not matter what sort of instance someSortOfPrintableObject is, the compiler will ensure that it conforms to the protocol and thus this code is safe. As Swift treats structs and classes as similar concepts, both extensions and protocols are extensively used in Swift’s runtime to provide a rich API based on structs.

A concrete example of how all of these features interact can be seen in the concept of default protocol implementations :. This function defines a method that works on any instance conforming to Equatable , providing a not equals function. Any instance, class or struct, automatically gains this implementation simply by conforming to Equatable.

As many instances gain Equatable through their base implementations or other generic extensions, most basic objects in the runtime gain equals and not equals with no code. This combination of protocols, defaults, protocol inheritance, and extensions allows many of the functions normally associated with classes and inheritance to be implemented on value types. This concept is so widely used within Swift that Apple has begun calling it a protocol-oriented programming language.

They suggest addressing many of the problem domains normally solved through classes and inheritance using protocols and structs instead.

It also depends on Grand Central Dispatch. To aid development of such programs, and the re-use of extant code, Xcode 6 and higher offers a semi-automated system that builds and maintains a bridging header to expose Objective-C code to Swift. This takes the form of an additional header file that simply defines or imports all of the Objective-C symbols that are needed by the project’s Swift code. At that point, Swift can refer to the types, functions, and variables declared in those imports as though they were written in Swift.

Objective-C code can also use Swift code directly, by importing an automatically maintained header file with Objective-C declarations of the project’s Swift symbols.

Not all symbols are available through this mechanism, however—use of Swift-specific features like generic types, non-object optional types, sophisticated enums, or even Unicode identifiers may render a symbol inaccessible from Objective-C. Swift also has limited support for attributes , metadata that is read by the development environment, and is not necessarily part of the compiled code.

Like Objective-C, attributes use the syntax, but the currently available set is small. One example is the IBOutlet attribute, which marks a given value in the code as an outlet , available for use within Interface Builder IB. An outlet is a device that binds the value of the on-screen display to an object in code. On non-Apple systems, Swift does not depend on an Objective-C runtime or other Apple system libraries; a set of Swift “Corelib” implementations replace them.

These include a “swift-corelibs-foundation” to stand in for the Foundation Kit , a “swift-corelibs-libdispatch” to stand in for the Grand Central Dispatch, and an “swift-corelibs-xctest” to stand in for the XCTest APIs from Xcode.

SwiftUI replaces the older Interface Builder paradigm with a new declarative development paradigm. Apple used to require manual memory management in Objective-C, but introduced ARC in to allow for easier memory allocation and deallocation.

A references B, B references A. This causes them to become leaked into memory as they are never released. Swift provides the keywords weak and unowned to prevent strong reference cycles. Typically a parent-child relationship would use a strong reference while a child-parent would use either weak reference, where parents and children can be unrelated, or unowned where a child always has a parent, but parent may not have a child.

Weak references must be optional variables, since they can change and become nil. A closure within a class can also create a strong reference cycle by capturing self references. Self references to be treated as weak or unowned can be indicated using a capture list. A key element of the Swift system is its ability to be cleanly debugged and run within the development environment, using a read—eval—print loop REPL , giving it interactive properties more in common with the scripting abilities of Python than traditional system programming languages.

The REPL is further enhanced with playgrounds , interactive views running within the Xcode environment that respond to code or debugger changes on-the-fly. If some code changes over time or with regard to some other ranged input value, the view can be used with the Timeline Assistant to demonstrate the output in an animated way.

In addition, Xcode has debugging features for Swift development including breakpoints, step through and step over statements, as well as UI element placement breakdowns for app developers. Apple says that Swift is “an industrial-quality programming language that’s as expressive and enjoyable as a scripting language”. Many of the features introduced with Swift have well-known performance and safety trade-offs. Apple has implemented optimizations that reduce this overhead.

Swift is considered a C family programming language and is similar to C in various ways:. Since the language is open-source, there are prospects of it being ported to the web.

An official “Server APIs” work group has also been started by Apple, [87] with members of the Swift developer community playing a central role. From Wikipedia, the free encyclopedia. General-purpose compiled programming language. This article is about the Apple programming language. For the scripting language, see Swift parallel scripting language. This section may be too technical for most readers to understand. Please help improve it to make it understandable to non-experts , without removing the technical details.

June Learn how and when to remove this template message. TenantList [ 5 ]?. This section’s tone or style may not reflect the encyclopedic tone used on Wikipedia. Relevant discussion may be found on the talk page.

See Wikipedia’s guide to writing better articles for suggestions. April Learn how and when to remove this template message. Computer programming portal. September 9, Retrieved March 8, Swift is proprietary and closed: It is entirely controlled by Apple and there is no open source implementation.

Archived from the original on July 14, Retrieved June 12, You can imagine that many of us want it to be open source and part of LLVM, but the discussion hasn’t happened yet, and won’t for some time.

Chris Lattner. Retrieved June 3, The Swift language is the product of tireless effort from a team of language experts, documentation gurus, compiler optimization ninjas, and an incredibly important internal dogfooding group who provided feedback to help refine and battle-test ideas. Of course, it also greatly benefited from the experiences hard-won by many other languages in the field, drawing ideas from Objective-C, Rust, Haskell, Ruby, Python, C , CLU, and far too many others to list.

 

Final Cut Pro – Compressor – Apple

 
Apple Compressor Previous Versions. Now I look at the rating of Compressor 4. Time-Saving Encoding Workflow Experiment freely with encoding options, using real-time feedback in the Preview window. You can also create Destinations, which combine an encode setting with a post-encode action to automate tasks like emailing, copying, and moving files, or executing a custom script. Activate QuickCluster for dynamic configuration of nodes based on available resources. Apple Compressor More Information.

 
 

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